BoomBit is one of the biggest worldwide mobile game developers and publishers. The company was founded in 2010, and since May 2019 BoomBit is a publicly traded company on the Polish Stock Market.
The BoomBit Group is one of the fastest-growing hyper-casual developers in the world! We’ve reached:
– 25 games published in 2021
– over 1 billion downloads
– over 60 million downloads in 2022
– 270+ specialists onboard
We make games in the free-to-play (F2P) model on iOS and Android, Nintendo Switch, and Steam. We are an international mobile game developer and publisher with teams all over the world. At BoomBit we create games from all major mobile genres, including Hyper-Casual, Casual, and Mid-Core projects.
Our goal is to combine a developer-friendly environment focused on creativity with data-driven decision-making. BoomBit is one of the largest game companies in Poland, employing specialists from diverse fields, such as Development, Business Intelligence, Design, and User Acquisition.
We work closely together and learn from each other, then pass this knowledge to external development teams from all over the world. The mobile market has no boundaries, so our reach is global.
BoomBit created such global hits as Ramp Car Jumping, Slingshot Stunt Driver & Sports, Tiny Gladiators, Darts Club, and Hunt Royale.
Our most successful releases include Dancing Line (Google Play Game of the Year 2017 in Korea), Tiny Gladiators, Build a Bridge (Google Play Most Innovative Game of 2017), Archery Club and Darts Club.
We are a leading developer of Driving Simulators.
We develop and publish our own games as well as games created in cooperation with other studios from around the world. We're a group of highly experienced development, publishing, UA, Ads monetization, and BI professionals.
We build our own production and sales tools, which allows us to release the highest quality games with highly optimized monetization potential. We create games with passion, realizing our dreams and bringing entertainment to hundreds of millions of users from around the world, from the USA to China.
Knowledge, open mind, and creativity of our team guarantees publishing successes.
We invite you to work with us!
We develop advanced analytical tools and we automate User Acquisition processes with machine learning.
In 2020 we've received a NCBiR subsidy for a proprietary Artificial Intelligence system modifying game parameters during gameplay.